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Conference material: "Proceedings of the 5th International Conference Futurity designing. Digital reality problems (February 3-4, 2022, Moscow)"
Authors: Belov S.I.
Are video games a tool for the formation of collective ideas about the events of the past, present and future?
The article attempts to answer the question of whether video games can tendentiously show the events of the past for the sake of the political interests of the developers, and whether the politicized presentation of material in video games of the events of the present is possible. The article also discusses the case of the formation of images of Russia and Russians in an alternative future in the corresponding video games.
video games, politics of memory, symbolic politics, USSR, national-state identity
Publication language: russian,  pages: 11 (p. 223-233)
Russian source text:
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About authors:
  • Belov Sergey Igorevich, Moscow State University